AI Insights · Timothy · September 2022
Top 5 Boxing Games on Android in Saudi Arabia Q3 2022
Discover how the top 5 boxing games on Android performed in Saudi Arabia during Q3 2022, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2022, the top five boxing games on the Android platform in Saudi Arabia exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
Boxing Star: Real Boxing Fight showed a significant fluctuation in its weekly revenue, peaking at around $888 in the last week of July. Downloads for the game were relatively steady, with a high of 374 in the same week. Active users saw a slight increase in mid-July, reaching 1.6K but then gradually declined to about 1.2K by the end of September.
WWE Mayhem experienced a notable spike in weekly revenue, reaching $218 at the end of August. Weekly downloads were consistent, averaging around 1.4K, with a peak of 1.8K in mid-August. The game maintained a solid active user base of approximately 11K throughout the quarter, peaking at 11.8K in mid-August.
Slap Kings saw a steady performance in weekly downloads, peaking at 5.2K in mid-July and reaching another high of 5.9K in late August. Revenue remained low and stable, hovering around $15. Active users showed a significant increase in late August, reaching over 22K, before dropping to approximately 16.6K by the end of September.
Burrito Bison: Launcha Libre had minimal revenue, with occasional peaks such as $38 in early August. Weekly downloads were stable, averaging around 200, with a slight decline toward the end of the quarter. Active users remained consistent, averaging around 1.2K.
Punch Club - Fighting Tycoon had negligible downloads and revenue throughout the quarter. The game’s weekly revenue saw minor peaks, such as $15 in early August and $12 at the end of September.
For a more comprehensive analysis and detailed insights, visit Sensor Tower.